Kentaro

Kentaro
Class: Houshi

Current level: 12 (end of book two)

Abilities: Hinder, Heal, Cleanse, Soothe

Trade skills: Calligraphy, Pottery, Tailoring, Leather-making

About: Mairin's friend, a peaceful priest who seems to enjoy making and selling charms more than quests or battles. He is a tall young man with short hair, and has a long staff strapped on his back. At the end of book one, as the group was about to start the dungeon Disturbance in the Waterfall, Kentaro does not yet have Cleanse, a very useful priest ability when going on quests and dungeons, making the attempt even more difficult. This irked Ippei and Yamura greatly, but the group completed the quest nonetheless.

Kentaro is the one who manages to convince the Order of the White Crane Hall and Fuoka Army that they did not betray each other. He used various evidence, including a high-level scroll and a loot log, to find proof that it was a low-level ninja called Teruo who had stolen the scroll.

Kentaro has a shop selling charms, located within the Kakigouri place. Seiki and Ippei offered to look after the shop when the priest is not around, in exchange for free repairs. Kentaro likes to hang out with the Social Guild, and claims he is their favorite tailor.

For some reason Kentaro was uncomfortable with attacking things that he deemed were not entirely evil. He would Pacify them instead.